The Professions
This profession requires the individual to keep, inspect, and analyze financial accounts. They also act as a treasurer if they are hired to be one, which means they also dictate and plan how the coin under their care should be used. They can work for a bank, be hired by a specific business, or even work under or as a business partner to another individual, sometimes even a shady individual.
An individual that creates jewelry and weapons to channel magic outside of what a smithy can do. Weapons they are known to create that a smithy can't would include staffs, scepters, tridents, and foci which are often created with or without the need of metal. Some artificers also study enchantments and can give each individual item they make unique spells that can activate when needed or triggered.
An artist is someone engaged in an activity related to creating art, practicing the arts, or demonstrating art. In this particular case, the Artist focuses on the Visual Arts. If you wish to focus on the other forms of art that aren’t listed below, check under Performer.
- Architect: An individual who plans, designs, and oversees the construction of buildings. For the sake of simplicity, we’re also including interior designers under architects. Some buildings created by the architects of Nouva look something out of a dream.
- Novelist: A novelist is an author or writer of novels of different genres, fiction or nonfiction. They basically write stories to entertain those who are able to read. It is hard to become a well known novelist on Nouva as they have to have connections to someone of the upper class if they’re not one themselves. They can help publish their book and get their name out there.
- Painter: A person who specifically paints with different forms of medium on different kinds of surfaces. Paints used are often acrylic, oil, watercolor, gouache, and encaustic. They’ll also sometimes paint with pure ink. They are often hired by the rich to create portraits.
- Poet: These are people who create poetry in their written form. They either express their ideas through their words either literally or metaphorically (or sometimes both). Poems do not need to rhyme. Haiku are included. For those who sing poems, please check Performer.
- Sculptor: Someone who either carves beautiful statues out of stone, wood, metal, etc. or uses clay to make small models or ceramic pieces. They get paid a lot to create religious sculptures or statues of gods by other people.
- Sketch Artist: A person who specifically draws or sketches on and with different forms of medium. This can be charcoal, chalk, graphite, and pen and ink. They typically draw on smooth surfaces like that on canvases, paper, sketchbooks, and sometimes even walls or floors.
A government job in which these individuals have the power to give orders, make decisions, dictate punishments, and enforce obedience. Authority figures can work with detectives, tacticians, coroners, and sometimes shady individuals to impose the law of whatever city they work in. Despite being a part of the government, existing to help their citizens, they can be corrupted and cruel. They can have any number of roles and sometimes even hold special titles depending on the cities. Sand Guards are the authority of Gyllene Sand and Alver's Hollow has the Hollow Guards.
- Jailer or Warden: A profession in which the individual finds themselves in charge of a jail/penitentiary/prison or the prisoners inside of it. They typically dictate the rules of the prison and dish out punishments for disobedience. However, they may leave a prisoner in charge whether it's due to laziness or corruption.
- Judge: A judge’s job is to uphold the law in a courtroom in the proper manner dedicated by social rules and government laws where they are implemented to help decide an accused’s fate. They are to make sure everything in the courtroom is in order and that the accused receives fair judgement. Participating parties to be judged can include entities or individuals. Judges can only judge in specific courtrooms in which they have been allowed by the government that owns that courtroom.
- Law Enforcement: These are the individuals who are called to the scene and go on patrol. They are the ones who apprehend criminals and bring them in or have to make an important decision that could cost a life if they find that they have no other choice in dangerous situations.
An individual who cooks for a living. They sometimes travel for the soul purpose of hunting down new ingredients or obtaining ingredients on their own, working as a hunter or fisherman as well as a chef, and they'll sometimes invent new dishes to sell as a travelling merchant. Often they have their own restaurant or work in a tavern, working as a keeper as well, where they often buy ingredients from travelling merchants or specifically hire people to obtain the ingredients they need instead of going out themselves. This job also goes hand in-in-hand with the farmer or gardener professions, as growing one's own ingredients is beneficial to a chef.
A detective is an individual who investigates deaths and other crimes and help solve them. They work hand-in-hand with authorities of the city that they are currently working in. They will also work with tacticians, should a tactician be hired, and will even work with coroners to try and solve a crime if the crime is high-profile enough. Detectives of Nouva are given any evidence collected by authorities or other government officials and even let into crime scenes should they prove their occupation through identification.
These people are the inventors of Nouva. Inventions can range from novice, such as the carriage, or to something more advanced like a hover disc. It is widely believed that if someone is good at problem solving and finding solutions, then they’d make a great engineer regardless of race, religion, or background. These are the people who make the world easier to navigate and make it an overall better place to live.
Farmers usually have their own farm including livestock and crops. They’ll sometimes have help from other farmers, friends, or family when tending their farm. Anything produced from their farming could be sold to others who don’t know how to grow their own food or simply don’t have the time to. Without a system in place for how much they sell things and when, a farmer could even lose their farm and plot of land, either through higher authorities or having to sell it just to survive.
This profession has the individual use a fishing rod, fishing nets, or even dive to collect fresh fish or other aquatic life, including underwater flora. Some elementalists who specialize in ice will often take this job as their ice magic can help keep the fish fresh for transport. Any catches they make can be sold at the market or directly to establishments to line their pockets with coin.
Not be confused by the farmer profession; gardeners work with plants in a way that is visually appealing. They pull weeds, cut branches off bushes and trees, water flowers, and design a layout for their garden that could later include ponds, statues, and fountains. They get paid a lot in and around Esfandell and Gradina due to the mewah’s high expectations of upkeep and floral arrangements for personal gain in tourism..
- Keeper of the Garden: A sil'nyy or sil'nyy hybrid that lives in Home of Urukgar. They are gardeners whose specific job is to take care of the community garden. They keep track of seeds they currently have and planted, produce, and other flora of the garden. They also keep track of trades and/or give away some of their product to nearby establishments, other sil'nyy clans, or to visitors who are kind or it's beneficial liaise.
Rather raising their own crops and animals for food, they hunt wild game for their meats and pelts and will even hunt down truffles, berries, fruits, and herbs. Whatever they don’t use, they sell for high prices on the market. Some hunters only hunt when they need to while others hunt just because they can. They’ll sometimes compete with predators for the rarest of meats and even kill predators themselves, upsetting the balance of ecosystems.
These people usually stick to inns, taverns, or shops, for several years if not their whole lives. Sometimes they start as an apprentice and take over the business when the time comes and other times it’s handed down because it is run by the family. There could be those who work there just for coins and don’t become the keeper, but help tend the shop.
- Barkeeper and Innkeeper: These particular individuals run taverns across Nouva, mixing and serving drinks, sometimes with a snack on the side. They are the ones to determine if someone has had too much to drink and either cuts the patrons off or kicks them out depending on their behaviour. A lot of times inns or available rooms for passing patrons are available, which a barkeeper will provide for the right coin.
- Bookkeeper and Historian: These are the people who keep watch over the knowledge that has been written. Bookkeeps tend to watchover libraries full of fiction and nonfiction alike, touching all kinds of subgenres and stories. Historians prefer to keep the history of Nouva safe, by keeping watch over a vault that is either open to the public or needs special permission to enter. Sometimes a combination of the two if extra security is needed in a public establishment.
- Shopkeeper and Tailor: A shopkeeper is one who sells wares, either at a booth that they frequent day to day or inside of a building. They do not often travel and will either make their own stuff to sell or they are given the items, either by buying or simply for free, from other people who want to earn money from the sales. Tailors, in particular, are a type of shopkeeper that not only runs the shop that they sell their own clothes in, but the clothes in the back of the store in either an open area where others can see or a private room.
Mercenaries (or mercs for short) are people who are more concerned with making money at the sacrifice of morality and ethics. They are typically hired for ambiguous jobs or for very serious jobs that can cost someone’s life or freedom. There is really no limit to what a mercenary would do to gain coin.
- Assassin: This job requires one to kill or attempt to kill someone else. It’s a hard job and, if they’re caught, either in the act or if there’s enough evidence against them, the consequences are severe. Some assassins have even lost their lives by the hands of the government whom they impeded on. Assassins usually have to make contracts in secret or risk being discovered by the government, as killing another person is often considered illegal.
- Bodyguard: These people are hired to escort and protect individuals or other precious cargo if there is high enough pay. Unlike assassins who typically perform their job illegally and undercover, bodyguards are out in the open and can most often legally kill anyone who attempts to assault, murder, or steal their charge.
- Bounty Hunter: Usually a loner but will sometimes work in groups of other bounty hunters. They hunt down known criminals, often based on how much coin they'll gain through catching or killing them depending on the requirements of payment. It isn't typical that they are hired as they get paid for hunting people down on their own but sometimes they are hired by a shady individual or gang to hunt down an enemy, whether they are wanted by authorities or not.
- Poacher: Probably the most depraved of the talented mercenaries, poachers will go out of their way to catch individuals and either sell them to other people as slaves for profit or detach parts of the victim to sell instead. Sometimes both depending on the race. This can include but is not limited to: 1) Skinning a coxayli, machali, pursa, tambi hatari, and yangzi. 2) Selling a yangzi’s soul jewel. 3) Cutting off and selling the wings of a zephyr or clipping them so that they can’t fly. 4) Breaking off any horns or antlers on a coxayli.
- Scavenger: These mercs can be paid to scour the war zones and pick useful items off of dead people, either to sell for profit or by paid commission to do so. Crypt diving is also a side talent, where they will enter crypts and dungeons to hunt down treasures to sell or use for themselves. However, crypts are often full of deadly creatures, including the infamous gem cobras.
- Thief: Pickpocketing, breaking and entering, you name it, these people do it. These individuals often don’t have respect for others and will even go out of their way to steal precious items such as the soul jewel from a yangzi. Sometimes they can be hired to steal from another, making them a type of mercenary.
This profession requires working with dead bodies. Depending on the type of job, they may either be responsible for protection, placement and burial or they may be required to examine the body, especially if it's a case that's being investigated by detectives. This can include using sorcerer magic in a way that can produce x-ray vision or using elementalist magic to keep the body fresh or anything else that might be needed.
- Coroner: They are paid by authorities and detectives to examine bodies. Examination usually covers cause of death or even checking if there may be any DNA or environmental evidence that can give a new lead to ongoing investigations. Coroners keep these kinds of bodies separate from the funeral directors- bodies that are potential results of criminal activity are kept at their place of work until examination is completed and all leads are exhausted. They are then given to the funeral director.
- Funeral Director: If the coroner doesn't have the body, then the funeral director probably does. They keep it safe and prevent it from rotting using magic. They also ensure, should a funeral be paid for by the deceased's family, that there is a Calling Hours where friends and family can view the body followed by a Funeral Procession. This is when the friends and family follow the body to either the crematorium (where the body gets cremated) or to the gravesite to watch the burial. The funeral director is in charge of all of this.
These are people who earn money through performances, also known as the performing arts. This includes theater, music, and dance. Any of these can be done outside on the street for street performances or inside on a stage for an already-gathered crowd.
- Actor or Actress: These individuals perform plays or skits that have either been written by themselves or by someone else who is paying them to perform. This can also entail performing tricks such as what you would see at a circus or fair.
- Bard: Poets who enjoy retelling legends in rhyme or song. They’ll sometimes work with minstrels to give their tales an extra spin. Bards often tend to be overdramatic in their works, almost to an embarrassing degree. They can also make up their own stories to tell to the crowd for coins.
- Dancer: They earn money through dance performances that they or another choreographed to earn coins either in taverns, outside on the streets, or wherever their dancing takes them. These people are usually graceful in everyday life outside their profession. There are multiple ways to dance and these people know how to get it done. Sometimes dancers even know how to sing and will do so as they dance for an extra kick.
- Minstrel: These people are good with instruments and often hired by taverns to entertain their customers. Some minstrels can sing very well. They tend to take their performances to the streets for some extra coin when business is slow. Each minstrel prefers to work in specific genres for their music, sometimes coming up with a unique sound of their own.
Known notoriously for their raiding and plundering of innocent villages on the shore, these people travel by boat, sailing from sea to sea. They are often dressed in tattered or faded clothing as they don’t usually bother with buying new clothes for themselves and prefer spending their newly ‘earned’ coin on other things like the company of others. There are multiple positions to be filled on a single boat:
- Captain: Pirate captains are selected because they were respected and not because they are feared. They are capable of commanding and navigating their ship and have a tendency to be good with the sword and pistol.
- Quartermaster: This is the person who is in the rank that is just below captain. If the captain was incapable of performing their duties, either because they were busy with something else or sick/injured/dead, the quartermaster would take over. They are also in charge of food and water supplies.
- Sailing Master: Officers in charge of navigation and piloting. An education on how to properly navigate the seas, with or without maps, are required for this position.
- Gunner: Those who worked and operated on the artillery. They are the ones who worked with the cannons and would also be in charge of ammunition and guns. They had deadly aim as well.
- Boatswain: These people supervise all activities on board. Duties also ranged from anchoring to naval provisions. They report either directly under the captain or quartermaster.
- Surgeon: Helps with diseases and wounds. They would also perform amputations in order to save a fellow pirates life if necessary. If the surgeon is absent, the carpenter would perform his duties of amputating.
- Cook: They’re in charge of making the food and trying to keep the crew eating healthy.
- Carpenter: These are the pirates in charge of making sure the ship is tip-top shape, including patching holes, sewing ripped sails, etc. They’d sometimes take over for a surgeon if they were busy or if there was none to amputate.
- Cabin Boy: This isn’t a gender exclusive role as any gender can become a cabin boy like the rest of the crew. It’s just a title. Cabin boys help with odd jobs like rigging and unfurling the sails, swabbing the decks, delivering gun powder, helping chop meats and vegetables for the cook, scrubbing dishes, etc. Some cabin boys are slaves bought at an auction.
Unlike the landare-only exclusive magic of mender that heals and mends broken or damaged plants, or the magic study healer that uses magic to help heal those in need, practitioner’s don’t need magic to get their job done. They can use medication bought and made from alchemists to help the healing progress faster but their talent lies in mixing herbs to create medicine without magic and to perform surgeries on those in desperate need of one.
This is an individual that hunts for gold or other rare minerals either by panning or mining. Minerals found can grant the prospector a lot of coin if sold to the right person. Or perhaps they also have a job as an artificer or smith to get jewelry, weapons, tools, or armor made from those very minerals. If they also specialize in enchantment magic, then they can even enchant them and then sell them for a high price at the market!
Positions filled by members of a religion, mostly believers of gods. These positions often require them to spread the word of their faith. Their faith does not always need to align with their race; they can believe in gods of other races and serve under their names.
- Acolyte: A follower or assistant of a religion that helps with services based on religion and other jobs that a priest would often have. Acolytes covers races that worship or believe in other religions, as a race that follows another race's religion and practices as a Priest or Preacher is often frowned upon.
- Preacher: A preacher takes their religion to the streets, speaking loud and clear for all to hear, to personally gain followers. They have been known to get into arguments with passersby who disagree with them and/or share different views entirely. They’re not exactly the most noble of religious men and women on Nouva either, as they have been known to do unspeakable acts when not preaching about their beliefs.
- Priest: In the case of the world of Nouva, a priest is a religious individual, whether they believe and practice it themselves, preach in an in-door congregation, most likely in a church or cathedral. They teach about the gods and religion they believe in. Priests are known to be caring and kind individuals, even if they disagree with other people’s beliefs.
The Seraph are a group of individuals, specifically zephyr, that either specifically train themselves to become archangels or find other ways to use their skills to protect the innocent. They have taken an oath to protect any and all who are in need, regardless of race or past transgressions. They are even willing to drop what they were doing, should it not be as important as someone’s life, to actually track down a lost loved one, whether that loved one is theirs or someone who begged them to find them. The Seraph have a uniform (see Races of Nouva: Zephyr) that can differ depending on what kind of work the zephyr does for The Seraph.
- Honorary Seraph: An honorary seraph is someone who is not a zephyr that has decided to take the oath of The Seraph and help out where they can. They also have uniforms, similar in fashion to that of The Seraph, but where a zephyr’s wings would be, there would often be a large insignia of a pair of wings.
A traveling merchant travels from place to place, never staying too long in any particular city or inn. Some traveling merchants are thought to not even have a home to return to. Either way, they sell wares that they themselves have made or collected at reasonable prices. Sometimes they’ll even trade their items for another. They typically set up a booth, should there be a space available, in marketplaces across the globe.
Someone who is prepared for war, either through fighting, ready to make weapons or armor or make repairs to them, perform surgeries when there's chaos all around them, or even someone who is the one who comes up with a plan to defeat the enemy. Those who fall under the war martial category aren't always in a war but are always at the ready no matter where they are.
- Field Doctor: A practitioner that always has everything they need as they travel. They also have the ability to fully concentrate on their patient even when they themselves are in danger, open to attacks from enemies or dangerous creatures, or have a multitude of distractions. They're also fast at what they do (not that practitioners aren't but there often not enough field doctors during war and with so many patients to tend that are often on the verge of death, they have to be quick). Field doctors also sometimes study Healer magic.
- Smithy: They often have their own forge and know how use the proper equipment, know the differences between metals, and even possess the knowledge to create tools, weapons, and armor. Sometimes they are also shopkeepers or travelling merchants, selling everything they make. They also sometimes take orders to make things in bulk and will also sometimes work with engineers for the purpose of making the best possible weapons of war.
- Tactician: Someone with this profession understands their surroundings, their enemies strengths and weaknesses, and knows what move to make next. Wars often have a group of tacticians helping out with plans and strategies and consulting them increases the chances of winning a war. Individual tacticians can be hired for numerous reasons including catching wanted criminals and even more shady jobs.
- Warrior: Usually garbed in heavy armor, this profession is often ready and willing to run into the middle of battle. Some warriors are bloodlust, some take pride in their strength, others do it for their loved ones to ensure their protection and bright future. Whatever the reason, they are trained in close combat and sometimes ride into battle on the back of a trusty steed. Warriors are not obligated to use their skills for war, however, and can find other ways to use them.